Programming with Objects
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Programming with Objects
A Comparative Presentation of Object-Oriented Programming With C++ and Java
Kak, Avinash C.
John Wiley & Sons Inc
04/2003
1152
Mole
Inglês
9780471268529
15 a 20 dias
2010
Descrição não disponível.
Why OO Programming - Some Parallels with Things at Large. Baby Steps.
The Notion of a Class and Some Other Key Ideas.
Strings.
Using the Container Classes.
The Primitive Types and Their Input/Output.
Declarations, Definitions, and Initializations.
Object Reference and Memory Allocation.
Functions and Methods.
Handling Exceptions.
Classes, The Rest of the Story.
Overloading Operators in C++.
Generics and Templates.
Modeling Diagrams for OO Programs.
Extending Classes.
Multiple Inheritance in C++.
OO for Graphical User Interfaces, A Tour of Three Toolkits.
Multithreaded Object-Oriented Programming.
Network Programming.
Database Programming.
The Notion of a Class and Some Other Key Ideas.
Strings.
Using the Container Classes.
The Primitive Types and Their Input/Output.
Declarations, Definitions, and Initializations.
Object Reference and Memory Allocation.
Functions and Methods.
Handling Exceptions.
Classes, The Rest of the Story.
Overloading Operators in C++.
Generics and Templates.
Modeling Diagrams for OO Programs.
Extending Classes.
Multiple Inheritance in C++.
OO for Graphical User Interfaces, A Tour of Three Toolkits.
Multithreaded Object-Oriented Programming.
Network Programming.
Database Programming.
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
java; comparative; programming; essential; approach; presentation; objectoriented; today; popular; languages; two; techniques; age; internet; skills; successful; taught; highly; author; courses
Why OO Programming - Some Parallels with Things at Large. Baby Steps.
The Notion of a Class and Some Other Key Ideas.
Strings.
Using the Container Classes.
The Primitive Types and Their Input/Output.
Declarations, Definitions, and Initializations.
Object Reference and Memory Allocation.
Functions and Methods.
Handling Exceptions.
Classes, The Rest of the Story.
Overloading Operators in C++.
Generics and Templates.
Modeling Diagrams for OO Programs.
Extending Classes.
Multiple Inheritance in C++.
OO for Graphical User Interfaces, A Tour of Three Toolkits.
Multithreaded Object-Oriented Programming.
Network Programming.
Database Programming.
The Notion of a Class and Some Other Key Ideas.
Strings.
Using the Container Classes.
The Primitive Types and Their Input/Output.
Declarations, Definitions, and Initializations.
Object Reference and Memory Allocation.
Functions and Methods.
Handling Exceptions.
Classes, The Rest of the Story.
Overloading Operators in C++.
Generics and Templates.
Modeling Diagrams for OO Programs.
Extending Classes.
Multiple Inheritance in C++.
OO for Graphical User Interfaces, A Tour of Three Toolkits.
Multithreaded Object-Oriented Programming.
Network Programming.
Database Programming.
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.