Strategies for Winning Science Fair Projects

Strategies for Winning Science Fair Projects

Tomasello, Heather; Henderson, Joyce

John Wiley & Sons Inc

11/2001

128

Mole

Inglês

9780471419570

15 a 20 dias

274

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Introduction.

1. Why Do You Want to Be in the Science Fair?

What Is Involved?

The Benefits.

Beyond the Local Competition.

The Costs.

2. Getting Started: Selecting a Research Topic.

Narrowing the Field.

Researching Possible Topics.

Keep It Simple.

Keep It Narrow.

Cause and Effect.

Pitfalls to Avoid.

3. There's a Method to the Madness: Using the Scientific Method.

Basic Elements of a Science Fair Project.

Problem and Hypothesis.

Purpose.

Background.

Materials and Procedure.

Data and Results.

Conclusion.

4. Who? What? Where? When? and How? The Science Research Paper.

Who?

What?

Where?

When?

How?

Putting It Together on One Page.

5. Murphy's Law of Science Research: If Anything Can Go Wrong, It Will.

Time Is of the Essence.

Creating a Timeline.

Time Management Tips.

Be Prepared.

6. Safety First: Safety Guidelines for Experimentation.

Chemicals 42

Labs Are Dangerous Places 42

What's Green, Glows in the Dark, and Is Growing on My Project?

Sterile Technique.

Sterilization.

Better Safe than Sorry.

7. Data, Not Just a Star Trek Character: How to Interpret and Display Data.

Making a Data Table.

Mean, Median and Mode: The "Three Musketeers" of Statistics.

Would You Like That in a Pie, Bar, or Line?

Measuring the Range of Your Results.

8. Misteaks, Mistaxe, Mistackes, Mistakes: Sweating the Small Stuff

Catching Spelling and Grammatical Errors.

Common Spelling and Grammatical Errors.

Where It's OK to Make Mistakes.

Preventing Plagiarism.

Giving Credit Where Credit Is Due.

Bibliography.

9. You Only Have One Chance to Make a First Impression: Your Backboard.

Assembly Required.

Mats and Lettering.

What Should Go Where?

The Finished Product.

10. 'Twas the Night Before the Fair.

11 Keeping Your Cool: The Big Day.

The "What If " Kit.

Dress for Success.

Meeting and Greeting.

The Main Show.

The Ugly Judge.

Relax!

12. "Your Honor . . .": Who Are the Judges and What Do They Want?

Who Are the Judges?

What Do Judges Want?

What Can You Learn from Your Judges?

Meeting Face-to-Face.

13. Is There Life After the Science Fair?: After the Big Day.

Defining Personal Success.

Your Science Fair Project: The Sequel.

Publishing and Patents.

After the Last Fair.

Returning as a Judge.

14. A Letter to Parents.

Get Involved Early.

Assist with Time Management.

Assist with Research and Experimentation.

Be a Proofreader and Audience.

Be Your Child's Cheerleader.

You Can't Relive Your Youth.

Appendix A: Researching Online.

Ask Jeeves.

Appendix B: References for Studying Statistics.

Glossary.

Index.
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